Welcome Visitor...

Latest News

- Palestar Site Revamp...
- Developer WIKI Online...
- DarkSpace Source Code Offline.
- Medusa Engine Source Code Released!
- Website Update
- Palestar Development Website Online...

Latest Topics

- Where is dl?? »
- Visual Studio Environments »
- Game Development Resource Links »
- Medusa Engine »
- GCQL License... »
- Game Development Resource Links »
- Medusa Enhancement Request »
- Medusa / Darkspace / Resourcer questions »
- Medusa Logo Contest... »

Top Links

- DarkSpace
- Medusa Engine @ SourceForge
- Palestar Developer WIKI
- Palestar Bug Tracking


DarkSpace - Beta



Forum Index » » Bugs » » Mines and client crashing
 Author Mines and client crashing

Pitch Black

Joined: December 09, 2001
Posts: 547
From: Virginia/California
Posted: 2002-11-30 11:59   
Whenever a large amount of mines or bombs goes off at once and I'm looking at it my computer crashes. Note that it doesn't simply make the game slow, it actually crashes my computer - I need to manually restart. System details:

Athlon XP 1600+
Radeon 8500 w/ Omega 2.4.39 drivers
256mb RAM
latest directx

  Email Specterx   Goto the website of Specterx   ICQ status

Joined: April 28, 2002
Posts: 70
From: Nashville, GA
Posted: 2002-11-30 12:03   
I've got problems here too, I think its a graphics overload. The mines go boom and everything gets real slow and chunky for 5-20 secs. It's especially bad when some poor fool is sitting in the midst of them and dies when they all go up.

Independant Mercenary for Hire

  ICQ status
Powered by phpBB® Forum Software © phpBB Group
Page created in 0.013039 seconds.

Copyright ©2000-2019 by Palestar, All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR
Best viewed with Internet Explorer 5+.